Hi again, new problem: I’m trying to add a custom ttf font to my ImGui project and am having trouble. I am loading my font after my ImGui::NewFrame() call and it is recognizing the font exists, as the output from my call to AddFontFromFileTTF([fontPath], [fontSize]) is not null, but analyzing the stuff inside the font, it says the scale is 0, the fallback glyph is NULL, it has no glyphs, etc. When I try to run ImGui::PushFont(font), it throws an exception inside ImGui::SetCurrentFont(font) saying font->ContainerAtlas was nullptr (which is expected, seeing as the font looks like a shell when ana.
It looks to me like the font just isn’t being loaded correctly, even though it finds the file, but I’m not sure why as there are no instances I’ve found online of this incorrect loading occurring and there are no examples I could find of loading a custom font. Any help would be appreciated!