Specific FrameRate edit

#1

Hello, I am trying to run widgets at different framerates, but I always end up delaying the global time is there any way to affect a specific widget framerate?

Thanks a lot :slight_smile:

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#2

Your question is too ambiguous. Please provide more context.

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#3

So I am trying to go through some 2d sprites and I want to run the animation in parallel with some UI, but i do not want to delay the UI in order to run the animation. So I am trying to reduce the frameRate of the Imgui::Image() so the Sprite looks smoother

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#4

Fixed it, but still If you know an approach to this problem I would love to read it.

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#5

I still don’t understand anything about your paragraph above.

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