Firstly thanks for the awesome that is Dear ImGui.
Onto my problem I am dll injecting into a victim process and rendering ImGui via the victim processes renderer, which can be either dx9 or opengl2.
I have managed to get the demo application up and running with Directx9 in an hour.
I am now trying to get the win32 platform and legacy Opengl 2 renderer up and running.
Firstly is this combination viable?
As you’ll no doubt be aware there are platform+renderer examples for sdl + opengl2, glfw + opengl2 and glut + opengl2 but no example of win32 + opengl2 as of:
- Nav: Fixed Drag/Slider functions going into text input mode when keyboard CTRL is held while pressing NavActivate.